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CLEVR
Development Info
Roles: 3D Artist (Modeled, Textured)
Company: MIT Game Lab
Software Used: Maya, Illustrator
Timeline: June 2018 - August 2018
I modeled and created 3D models of organelles and cellular features for a cell-exploration VR game. This game is an educational VR game that is intended to present accurate representations of the human cell compared to what is shown in present day science textbooks in high schools.
Game Info
Genre: Simulation
Platforms: VR
Status: Launched in September 2018
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