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Dark Hunter
3D Models (360)
UI Artwork




UI Concept Work
Final in-game UI icons
Game Demo
Development Info
Roles: 3D Character Artist (Modeled, Textured, Rigged), Concept Artist, Level Designer, Environment Designer, UI/UX Designer, Lead Game Designer
Course: MIT CMS.617
Software Used: Zbrush, Maya, Substance Painter, Photoshop
Timeline: September 2019 - December 2019
As the only game artist in my team, I modeled, textured, and designed all the characters, UI, and environment layout for the semester-long project of my video game studio class at MIT.
Game Info
Genre: Stealth, RPG, Action
Platforms: PC
Status: Completed
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